Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here:
https://www.youtube.com/watch?v=r_ce_yPOflo
Design tweaks:
- Updated several ramp positions in the Skyways Valley multiplayer level to move them away from the arena border.
- Missions now despawn scenery when completed e.g. race mission start gates.
Bug Fixes:
- When swapping a current Tech via the Tech Loader, fixed bug preventing the name and control scheme settings of the new Tech from updating correctly.
- Fixed bug causing certain accessories to stretch when placed on a tall Tech.
- Fixed bug preventing multiplayer invites from functioning correctly.
- In Co-op Creative, fixed intermittent crash bug when Techs go beyond the boundary.
- In Deathmatch, fixed issue with map size selection not functioning.
- Fixed bug causing player names and avatars failing to appear for players upon rejoining a Deathmatch.
Known Major Issues:
- In multiplayer, after accepting an invite while on the main menu, the client may be unable to control their Tech.
- If this happens, leave the session and try re-joining.
- Multiple resources travelling close to each other along Conveyors may generate bottlenecks and clog bases up, especially around Refineries and Filters.
- Translations for non-English language support is work-in-progress for most languages.
