Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here:
https://www.youtube.com/watch?v=r_ce_yPOflo
Design Tweaks:
- The active mission box in Campaign mode will now close if the custom skins palette is opened to prevent overlapping UI.
- Tooltips added to mute and kick buttons in Co-op Creative.
- Custom skins "Flood Fill Tech" tooltip renamed to "Flash Fill."
Bug Fixes:
- Fixed bug where player colours are not updated in Deathmatch scoreboard when players change their colours.
- Fixed issue with scenery destruction missing animations in multiplayer.
- Fixed issue with detonating explosive bolts not being visible for other players.
- Fixed crash bug after closing inventory in Deathmatch.
Known Major Issues:
- If you have a large number of snapshots (e.g. 300), the initial load of this update may take slightly longer than usual.
- All subsequent load times should be quicker.
- Multiple resources travelling close to each other along Conveyors may generate bottlenecks and clog bases up, especially around Refineries and Filters.
- Translations for non-English language support is work-in-progress for most languages.
