Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here.
New features / content / improvements:
- Added new Hawkeye combat mission and added a new Hawkeye Character to all core Hawkeye missions.
- Player Tech can now auto-target enemy bases that have no cab.
- Rotating Anchors now use physics to spin. If you put heavier loads on them, it will take more power to allow them rotate at a normal speed.
- GSO Anchors have less power, but a higher rotational top speed.
- GeoCorp Anchors have more power, but a lower rotational top speed.
- More translated text from the TT Translation team.
- R&D Test Chamber: GSO Fuel Gauge, when attached to a Tech, shows the fuel level on the HUD at the bottom of the screen.
- R&D Test Chamber: GSO Power Gauge, when attached to a Tech, shows the power level on the HUD at the bottom of the screen.
Design Tweaks:
- Updated all Hawkeye Missions. Removed kill missions that require players to attack Techs of specific corporations.
- Updated XP and BB rewards for all missions across all corporations.
- Updated the inventories of blocks available to use in Gauntlet and Sumo.
Bug Fixes:
- Techs with rotating anchors are now prevented from rotating into the terrain.
- Anchored blocks are now prevented from being placed in spots where they would intersect with other blocks.
- Corrected issue that caused some Simplified Chinese characters to be displayed using Traditional Chinese characters.
Known Major Issues:
- NPCs might disappear from the world as you approach them.
- Workaround: Cancelling and accepting the mission again should correct this.
- Multiple resources travelling close to each other along Conveyors may generate bottlenecks and clog bases up, especially around Refineries and Filters.
