Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here:
https://www.youtube.com/watch?v=r_ce_yPOflo
New Blocks:
- GSO All Axis Active Gyro
- Hawkeye Exfil Adjustment Thruster
- Venture Shove-it Explosive Bolt
- Better Future AI Module
- Better Future Mobile Delivery Cannon
- Better Future Mobile SCU
- Better Future Refinery
- Better Future Carbius Block
- Better Future Celestian Block
- Better Future Erudian Block
- Better Future Fibron Block
- Better Future Ignian Block
- Better Future Luxian Block
- Better Future Olastic Block
- Better Future Plumbia Block
- Better Future Rodius Block
- Better Future Rubber Block
- Better Future Titania Block
- EXP Sticky Bomb Launcher
Design Tweaks:
- In Build Beam, W & S now move the Tech forward and backwards relative to the direction that the Tech's cab is facing.
- The Better Future All Axis Active, Active Single Axis and Passive All Axis Gyros have been changed from Uncommon to Rare blocks.
- Reduced the mass of the Venture All Axis Active Gyro, it is now the lightest Active All Axis Gyro.
- Reduced the hit points and corrective force power of the Venture All Axis Active Gyro.
- Increased the hit points of the Hawkeye and GeoCorp Active All Axis Gyros.
- Reduced the mass of the Better Future Passive All Axis, Active Single Axis and Trim Gyros.
- Increased the corrective force power of the Better Future Active Single Axis and Trim Gyros.
- Reduced the health of the Venture Mobile SCU and reduced the pre-pickup time, reduced the set-up time.
- Increased the mass of the GSO SCU and slightly increased the pre-pickup time.
- Increased the pre-pickup time of the GeoCorp Mass SCU and the Hawkeye Maze SCU.
- Increased the price of the GSO 3-Pound Cannon to BB1998. The new recipe is:
-
Plubonic Greebles x 2, Carbius x 2, Blast Caps x 1
Bug Fixes:
- Fixed issue where Venture Time Trail missions might not appear for some players.
- Fixed issue where the Hawkeye Plasma Jaws were not appearing for players who don't have the R&D Test Chamber pack.
Known Major Issues:
- If you have a large number of snapshots (e.g. 300), the initial load of this update may take slightly longer than usual.
- All subsequent load times should be quicker.
- Multiple resources travelling close to each other along Conveyors may generate bottlenecks and clog bases up, especially around Refineries and Filters.
- Translations for non-English language support is work-in-progress for most languages.
