Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here.
New Blocks:
- Added 9 new GeoCorp Bumper Blocks. This set of blocks can be used to make strong Bull Bars, Bumpers and Rams.
- GeoCorp Half Block.
- GeoCorp Half Corner Block.
- GeoCorp Long Half Block.
- GeoCorp Behemoth Wheel - which is now the biggest wheel in the game.
- GeoCorp Anchored Delivery Cannon Block.
- EXP Anchored Plasma Furnace Generator Block (R&D Test Chamber only).
Big Pete:
- Updated the GeoCorp License mission in which resources must be gathered and delivered to a new NPC.
- Added new “Find Delivery Crate” missions for all corporations; these missions task the player to find a delivery crate within an area marked on the radar; if not found within the time limit, an enemy Tech arrives to guard the crate and must be defeated.
Game Design Tweaks:
- Payload terminals in Campaign mode now stock an unlimited amount of each block already discovered; as a result, they are only unlocked when maxing out the license of the corporation they belong to.
- Added visualisation for XP earned when defeating enemy techs.
Audio:
- Added sounds for Tech anchoring. Makes it more obvious when a Tech can’t anchor.
- Added sounds for sending to and loading Techs from inventory.
Bug Fixes:
- Fixed crash caused by corrupted snapshots. This solves the crash, but does not recover the snapshot file.
- Fixed issue where the inventory was unlocked too early in Campaign mode.
- Removed the Venture Terminal from Suzie Vroom to prevent interaction with it.
Known Major Issues:
- Sumo, Gauntlet and R&D Test Chamber may start with an initial noticeable stutter depending on how many Tech snapshots are present in the TerraTech folder.
- Anchored blocks can be placed in close proximity to each other, causing them to overlap.
- Multiple resources travelling close to each other along Conveyors may generate bottlenecks and clog bases up, especially around Refineries and Filters.
