Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here.
New features / content / improvements:
- Updated Trading Stations to include a SCU Storage Unit.
- This allows access to the inventory and block storage much earlier in Campaign.
- Added new GSO Bumper Wheel to GSO grade 2.
- This wheel can be used to scale steeper hills early in the game.
- Added new GSO Muddy Dog Wheel to GSO grade 3.
- Added new Venture Fuel Pod Block to Venture Grade 1.
- Added the new GeoCorp Rotating Anchor to GeoCorp grade 2.
- Graduated the EXP Anchored Furnace Generator to GeoCorp Grade 1.
- This larger anchored generator is more efficient at generating energy, but it burns fuel at a slower speed.
Game Design Tweaks:
- Blocks can no longer be sold to earn money at Trading Stations.
- Blocks can be Scrapped into Resources which can then be sold at a Trading Station . This should make the flow of money earning in TerraTech a lot easier to balance and understand from a player's point of view.
- The Venture License mission is now a time trial race instead of a combat mission.
- Updated track for the Venture Grade 1 time trial mission.
- Venture Large Fuel Tank has now been moved to Venture Grade 2.
- Renamed Venture POD Cab to Venture Cruz Cab to avoid confusion with the Venture Fuel Pod.
- Renamed some population Techs that had rude names.
Bug Fixes:
- Fixed slow physics routines on bullet casings. Dramatically improves performance in some situations where large techs are firing a large volume of guns.
Known Major Issues:
- Trading Stations in existing saves are not fully updated to the new version. This means that they don’t have a SCU but players cannot sell blocks to them either.
- Sumo, Gauntlet and R&D Test Chamber may start with an initial noticeable stutter depending on how many Tech snapshots are present in the TerraTech folder.
- Anchored blocks can be placed in close proximity to each other, causing them to overlap.
- Multiple resources travelling close to each other along Conveyors may generate bottlenecks and clog bases up, especially around Refineries and Filters.
