Hello Spearhead Honorary Members!
There is now less than a week before we unleash our first demo at PAX East in Boston! So far, other than the usual 1-2 seemingly random bugs that make our lives hell before demos, we are in good shape to deliver a game worth playing!
Given its nature, we feel like Project Cyber is a perfect fit for this kind of event and we just can’t wait to feel the energy of the crowd trying it. Hopefully, good opportunities and traction will come out of it. Also, we’ll be exhausted! And to those of you who will be at PAX East, come by and play the game on the show floor. We are part of the Unreal Epic booth (booth 1147).
Additionally we have some great news for our European community members. You can now join us at 12:30 PM North America Eastern Time (18h30 Berlin, 21h30 Moscow, etc.) to be part of our playtests, in addition to the usual 7PM ET playtests. You can catch Simon on our Twitch channel.
As always, we encourage you to play Project Cyber and give us your ideas and feedback on our STEAM forum. You can find more players by joining the official Steam group: Global_Cyber_Playtest. Dedicated players are standing by!
HIGHLIGHTS OF THE WEEK
- SOUNDS! Pressing buttons now has audio consequences! It’s still early, but it definitely makes Project Cyber feel like an actual game!
- New ultimate power: teleport. The Vengeful Star can now teleport to any position she chooses within the range with her ultimate.
- Music improvement: Match song has been polished. Music was added to sudden death as well as events.
- VFX push: powers have gotten much clearer, pretty and impressive. Cinematics are now cooler. It’s PAX time, so we’re making ourselves pretty for it!
- Projectile power push: Vengeful Star's main is surprisingly hard to nail down as a properly balanced gameplay feature. As always, thanks to great discussions with the community - we are definitely making good progress on it.
- New sub-forums were created around community ideas. We’ll pull the best ideas from the forum and post them here for closer examination! Check them out here!
CURRENTLY PRIORITIES
Next week more than half the studio will only be working for 2 days as most of us will be at PAX East to rock the house (thanks Epic Games)! As a consequence, not much progress will be achieved, but we’ll make sure to come back from this event with a couple of trophies - as well as pictures and movies for you to enjoy.
Wish us luck (stamina is actually the one stat we’ll need the most, but it seems like wishing stamina is not really a common practice)!
Stay tuned, we’ll communicate soon about the post-PAX future of Project Cyber.
