Production Update (Week 1):
Project Cyber is still early in its development but we're making huge progress. Thanks everyone for your feedback!
Achievements of the week!
- Daily playtests and production updates on Twitch every weekday at 7PM (each playtest session is archived on YouTube)
- Steam Community Board now live, active and very constructive! Thanks everyone!
- Matchmaking now semi-functional
- Many gameplay feature tests & prototypes: Grab power, rocket power, pass system, and events (chasm & wind turbine)
- Robot character (the blocker) has now been integrated (1st pass) in the game!
Current priorities:
- Improve matchmaking so it works 100% of the time
- Debug the 32-bit version of the game
- Integrate Champion selection system
- Improve gameplay (clustering question is not 100% solved)
- Ultimate powers & system need some more love
