Hello Honorary Spearhead Members!
Let’s talk about implants, you Cyborgs!
We are about to “implant” some modifiers for you all
It’s been a while since this feature has been discussed by the community, but it’s arrival is finally upon us: the Implant System! The UI, gameplay, engineering and art departments (4 people) have been hard at work this week on the design of this system. Before every game, you will be able to pick unique modifiers to tweak and customize your abilities during matches. As you level up, you will unlock more Implants. Stay tuned for more details and, in the meantime, gaze at the visual research Yan has done on this subject.
Tournament!
Starting this week you can compete in the Official Project Cyber Tournaments. Weekly finals will be broadcasted every Thursday 7pm ET on our Twitch channel!
Sign-up instructions can be found here.
The Spearhead Games School of Project Cyber
Players of the Twitch build can now attend Mathieu’s class of rad moves in Project Cyber. The first time you boot Project Cyber, you will asked to complete the Tutorials. The Tutorial flow is in the works and art department will soon double their efforts to make your “classroom” as pretty as possible. You won’t be shy to wave that diploma around!
Up are your exSpectations!
The Spectator mode is now back! This allows one user to witness matches through the lenses of Phil’s cameras. Development continues on that front, so stay tuned.
Invisibility effect enabled
The Invisibility power is now fully functional. The Stalker character (tentative name, don’t worry) is now able to disappear for short periods of time. The opposing players will be left looking at a beacon standing at the last know position of the invisible player. Let us know what you think!
We kinda lost track of Simon’s for a few days.
Cheers and don’t forget to sign up for the tournament!
-The Spearhead Community Team
