Hi, Gamers!
RolldBox Games development team Today with Ferran, one of our Co-Founders, as well as the Game Designer and Creative Director of the studio at RolldBox Games 👋
We are continuing with our "Making Of" video series, where we show you everything behind the creation of Alex & Arty! 🔆
CHAPTER 17 | The User Experience and Interface 🔆 #Alex&Arty
In this 17th chapter, we tackle a game aspect that we care deeply about—one we are constantly playtesting and reviewing because it truly makes or breaks the player experience. We know it, we are fully aware of it, and that’s why we put so much effort into getting it right!

Our creative vision and the way we narrate what is happening is always driven by what is known as "environmental storytelling." Because of this, we aim to minimize everything that appears on screen as User Interface (UI). How do we do it? We focus on balancing the exact information needed at any given moment—using different icons and text—while keeping the screen as clean as possible so you can fully immerse yourself in the world we've built.
Whether we’ve succeeded or not is up to you to tell us! What we can share is that we’ve run countless playtests across different phases of the project to see exactly what players understand and what they don't, constantly applying tweaks and improvements along the way.
Beyond the core gameplay experience, we design the corresponding 2D icons and images to fit this minimalist yet informative approach, integrating them as seamlessly into the environment as possible. Once again, it takes a ton of hard work, exploration, testing, and fine-tuning to make sure we are delivering the absolute best version for the game and for you, the players!
We really hope we achieved it!
Thank you for adding Alex & Arty to your library or wishlist.
We will be sharing more "Making Of" chapters soon!
Don’t forget to join our Discord server. Let us know what you’d like us to talk about next from there!
See you in Gladness!
