Hi!
We’ve been listening to all your reports, and we’re working through them.
This week we focused on fixing several important bugs. Here’s what’s included in this update:
Fixes
Fixed the issue where multiple menus stacked on top of each other when crafting a wearable.
Fixed the dash and selenite sounds not being affected by the SFX volume slider.
Fixed scene progression: if you don’t have a save file, the game now correctly creates a new game automatically.
Moon dialogues are now properly saved, so they won’t repeat anymore.
Object hints are now disabled when the items are inside a bush or burrow.
Balance
Top Cliff: Reduced the number of creatures, and worms/snakes now have lower HP.
-Hector
