Major Demo Update!
We've been polishing the atmosphere, UX, and overall visual consistency of the game.
Here's what's new:
New Main Menu Atmosphere
Added rain, thunder, and periodic lightning effects to the main menu background — it now feels much more alive and atmospheric.

Reworked Level Select Menu
The level selection menu has been fully redesigned to match the game's core visual style.

Notes Submenu
Added a new submenu to the main menu where you can read all the notes you've collected. Notes you haven't found yet stay locked until you pick them up in-level.

Rewind a Move for a Disk
Added a rewind button: spend 1 disk to undo your last move. After that, you can undo moves freely on that level with no extra disk cost.

On-Screen Control Hints
Added in-game "key helper" pop-ups explaining the controls: movement (WASD/arrows/swipe), camera rotation (Q/E), the rewind button, and the move-limit indicator.

Legacy Systems Cleanup
Removed the old energy system used to complete levels — it's no longer needed for the Steam release.
