It’s with a heavy heart that I announce the official shutdown of Valince Games. As of today, the studio has closed its doors, and our game has been removed from Steam.
This was not an easy decision. We poured our hearts into this project—into the world, the story, the mechanics, and every small detail we hoped would resonate with players. But over time, the momentum slowed. With dwindling interest in both the game and the universe we tried so hard to build, it became increasingly difficult to justify continuing. What began with passion and hope slowly became a quiet struggle to hold onto something that no longer felt alive.
Behind the scenes, things were not always easy either. Creative differences and internal conflict eventually took a toll on the team. It felt, at times, like a band trying to keep playing long after the music had stopped. We did what we could, but in the end, we had to accept that not everything is meant to last.
Despite all of this, I am incredibly proud of what we made. The lessons learned, the growth experienced, and the support we received will stay with me forever. To everyone who played, supported, gave feedback, or simply believed in what we were trying to do—thank you. You truly meant more than you know.
Moving forward, I’ll be continuing as a solo indie developer under a new name and vision. While this chapter is ending, it’s not the end of the journey. Just a quieter, bittersweet turning point.
Valince isn’t dead—it’s transforming. What comes next is a complete visionary overhaul: a descent into a vampire-infested, 1997-inspired neo-noir world, soaked in softcore cyberpunk atmosphere and grit.
If you purchased the game on Steam and would like a refund, please feel free to request one through the platform. I completely understand.
And if you're interested in following my next project—something much more personal and desktop-based—you can join the community here:
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Thank you for being part of this chapter. Until next time.
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Valince Games (2019–2025)
