Dear Dragonborn warriors, long time no see!
Today, we’re excited to share our latest game content with you.
【Content Updates】
New stages in Story Mode: [Dragon Crystal Contest] and [Lava Chasm]
[Dragon Crystal Contest]
In addition to the main objectives of keeping yourself and the Dragon Crystal alive, an optional objective has been added to the stage: occupy all altar totems to gain additional support.
[Lava Chasm]
Besides the main objectives of survival and destroying monster nests, there is also a type of huge monster egg hatching in the chasm. Destroy these demonic eggs quickly to eliminate the terrible monsters before they emerge.
New character forms unlocked: [Crimson Steel Form] and [Dark Gold Form]
15 new achievements added
17 new relics added, most of which require achievements to unlock
19 new items added, now available directly in the shop
【Optimizations & Adjustments】
Experience and Adjustments
1.Nerfed the effect of the Dragon’s Might Rune “Wind Swiftness”
2.Optimized and adjusted the four-dimension display of elite and boss monsters
3.Reduced the speed of some elite and boss monsters
4.Lowered the price of some items
5.Increased shop item prices after entering the Endless Mode
6.The combined probability will now be displayed when relics are stacked
7.The pause menu will automatically appear when the game is minimized to the background
8.Skills obtained through battle rewards / reward chests / shop purchases will now be automatically equipped to empty slots
9.Optimized the item operation interface in the Devour menu—after placing an item in the Devour slot, it will no longer appear in the right-side item list
10.Enhanced the visual effect of the “Fleeting” curse—items will flash for two seconds before disappearing
Bug Fixes
1.Fixed the issue where the 0s text was incorrectly removed from the pre-battle pause menu
2.Fixed the issue where the Devour tutorial could get stuck
3.Fixed some pages where the Dragon’s Might hover tooltip still showed the old version
And much more, all to ensure a continuously improving gameplay experience!
We sincerely apologize for any inconveniences you may have encountered. If you have any feedback, please feel free to reach out to us—we greatly appreciate your support!
Once again, thank you for your continued companionship and support!
— Happy Monster Development Team