To all Dragonborn Warriors,
In response to your feedback and suggestions from the previous version, we are releasing the v0.2.22 update patch today.
Fixed Bugs
Fixed inconsistent descriptions between achievement objectives and unlock conditions.
Fixed the issue where new items "Thorn" and "Sun Statue" could not be obtained.
Fixed an error occurring when restarting the game with the "Discount Card" item.
Fixed the issue where Dragon Might incorrectly benefited from attack speed bonuses.
Fixed the issue where temporarily gained attributes could unlock achievements.
Fixed the issue where monster drops sometimes awarded duplicate chests.
Fixed negative numbers displayed in skill descriptions for damage per second.
Fixed the issue where the final damage value in the skill panel was displayed in scientific notation.
Fixed a crash when entering the Devour interface in the Italian language version.
Fixed extra "%" symbols in skill descriptions in the French and Italian language versions.
Fixed skill panel errors in the Brazilian Portuguese language version.
Fixed Dragon Might panel errors in the Italian and Portuguese language versions.
Fixed missing bonus information in the UK, German, and Russian language versions.
Balance Adjustments & Optimizations
Adjusted the appearance rates of high-quality items/relics in shops, treasure chests, and stage rewards (higher rarity = lower probability).
Improved the AI of the monster "Pot Lid Elder" to attack the protagonist when provoked.
Increased the base damage of Dragon Might "Path of Flames" at levels 2-10.
Streamlined and optimized multilingual translations for attribute names.
Added long-press functionality in the character interface to adjust Dragon Might slot positions.
Added restriction type hints in the Rune panel.
Added descriptions in the Dragon Might panel for non-castable auto-skills (e.g., "Chariot" and "Explosive Dragon Bullet").
Improved the UI display for Devour abilities in the Devour system.
Added cancellation functionality for Devour abilities "Attribute Edit" and "Absorb Attribute," allowing quick deselection of attributes.
Reorganized the interface for fully activated Devour abilities, with invalid abilities (due to attribute removal) categorized separately.
Optimized the "Absorb Attribute" panel to reduce clutter from stacked attributes.
Added brief explanatory text and tooltip bubbles in the Enhancement system.
Added treasure chest type information to the battle interface.
Highlighted probability text for runes "Instant Cast" and "Multi-Cast."
Optimized text overflow and truncation issues in multilingual versions.
Improved multilingual display for affix panel descriptions.
We sincerely apologize for any inconveniences encountered in the game. Your feedback is invaluable to us—please feel free to share your thoughts or report issues directly. Thank you for your continued support!
For more game-related news or events, visit our official website or join our QQ group:
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QQ Group: 681194503
Happy Monster Development Team