Patch 0.16
* Fixed an issue where foot customization options were blocked during Character Creation at certain resolutions.
* Added a Target Lock System. You can now lock onto enemies and items that display an HP/name indicator.
* Added the ability to cycle through different targets while locked on.
* Added customizable Target Lock and Target Cycle keybinds in the Settings menu.
* Improved melee combat so attacks no longer automatically rotate or push the player toward static objects such as trees and boulders. This behavior now only applies to players and AI targets.
* Added a Global Shinobi Sprint Leaderboard to Discord. Everyone now receives a ranking after completing a level, and you can check your rank on the discord server.
* Added more training dummies to the Dojo for testing combat mechanics.
* Increased the maximum player count to 20 players.
* Updated the Back Button UI for a cleaner and more consistent experience.
Dev Note: Boundary logic and Firebird Jutsu mechanics will be rewritten and improved in upcoming updates. The core combat system is now in a solid state, allowing us to focus on adding more Jutsu and combat-focused levels.
