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Update 1.33a - All known bugs resolved + more QoL improvements.

In Update 1.33a:

  • Finally resolved all known & reported bugs (at least for now).
  • Added a few quality-of-life improvements to some late game puzzles.
  • Removed the requirement to "zone out" of some areas to continue certain puzzles.
  • Optimized UNDERGROUND and DEVELOPMENT areas to improve loading times.
  • Improved Material (shader) pre-calculation on initial launch.

As always thanks to everyone who reported bugs and issues.
And please contact me on discord or the steam discussions if you encounter anything else.