In this patch:
BALANCE CHANGES
- First boss: first phase attacks are slightly slower.
- First boss: first phase damage vulnerability window is wider.
- First boss second phase attacks have been simplified and slowed.
- Added a display for disappearing platforms to identify when they will fully fade.
FIXES
- Secret boss fight LUME fix to assure death volume wasn't stuck in the arena.
Let us know if you find any further issues.