Changes in this hefty patch:
- More adjustments for readability of the first boss fight.
- Fix for some situations when the camera would be stuck after a dialogue scene.
- Rebalancing of some of the starting levels to ramp the challenge more gradually.
- Adjustment of some of the MAP UI to show more information.
- Added some check points to certain problem areas.
- Optimized UNDERGROUND and DEVELOPMENT locations further to improve the loading stutter.
I am hard at work on the final chapter of the game: Final Epilogue: A lost connection/HOST::NaN
Stay bombin'