Source: Steam Community (opens in a new tab)
v0.7.2.201
UX / UI
- Added configurable quick-save and auto-save functionality for designer crafts
- Added support for cloning parts with the translate tool by holding CTRL while dragging a gizmo
- Changed Funky Trees dropdown name to Custom Input and added information to the input dialog
- Added an option to stop showing the Designer Tutorial flyout when there are incomplete tutorials
- Fixed subdirectory handling issues when renaming crafts in the load craft panels
- Fixed a bug where renaming a craft into a non-existent subdirectory would fail
- Added automatic backup of the current editor craft to a crash backup file when the game restarts after a crash
- Added the part ID to part properties
- Fixed activation group inputs on various parts failing to save Custom Input expressions and converted them to use dropdown controls
- Fixed previewed attach point connections being missed upon dropping a part
Powertrain
- Adjusted the auto blade pitch governor to target a constant RPM instead of scaling with throttle
- Fixed propellers applying forward thrust even when rotating in reverse
- Fixed a powertrain free-energy bug when using a differential with a propeller assembly and a free spinning wheel
- Changed the names of jet engine nozzles
- Fixed propeller assembly mass being substantially higher when using Manual Blade Control
- Fixed incorrect mirror rotation on the Transfer Case part
Physics
- Fixed instances where physics calculations could break due to invalid data
- Prevented invalid wings that failed generation from corrupting mass, CoM, or CoL calculations
- Fixed game crashes caused by invalid wing input data by aborting wing generation
- Fixed game crashes from precision errors during fuselage collider generation
- Fixed crafts suddenly losing weapon ammo when disengaging the parking brake
Parts
- Fixed the fuselage upgrader failing to correctly update the rise for old nose cones
- Fixed the fuselage upgrade utility not preserving hollow thickness
- Fixed the slice size gizmo moving the wrong end of symmetric fuselages
- Fixed incorrect shading on missile nose cones
Misc
- Fixed the name of the Cochran Airport 04L starting location
- Fixed differential connection error messages displaying for all players instead of just the craft owner
- Fixed blueprints not working on Macs with Intel CPUs