- The default balance between music and sound effects has been tweaked slightly to up the volume of the music
- The default volume of the whole game has been raised slightly
- The volume of the opening theme has been made louder
- Certain enemy projectiles (the elf hats and the genie fire) are meant to be able to be destroyed by fire breath. Due to some bad code, the interaction was a little inconsistent. It should be airtight now.
- News and updates
- Flame Land
- Sound fixes and other tweaks
Source: Steam Community (opens in a new tab)
