Hey Luke here!
Done a ton of work these last two weeks. Huge stuff. We've got:
Completely overhauled UI style. New button and panel look.
Overhauled "ship info display", now ship information is diegetically placed around the ship itself making it much easier to see a ship's various stats and status. Including it's current facing.
Story Work: The opening cinematic has been rewritten, with new background art and a lot of nice swooshy polish details like fading backgrounds, gently arriving new text, gently moving portraits when a character shows up or goes away.
New Campaign mission node design (work-in-progress).
Various fixes to many systems in the constructor.
Ships now compute a convex hull for mouse selection, that helps you select them when in Fleet or Test, as well as helping to stabilize the ship info display.
Very many various tweaks and fixes.
