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Paper Dungeons [1.22] Achievements

Version 1.22 Release Notes Tuesday, April 14h, 2015

Hello everyone!

Here we are with 25 Steam Achievements! Also a brand new campaign with a new potion to unlock. We fixed alot of small bugs that were mostly introduced during the last patch, finished with a dash of polish on the UI and optimizations for the new Unity 5 engine…

Check it out:

New features:

  • 25 Steam Achievements.
  • A new campaign: “The Four Idols”
  • A new potion: Potion of wisdom restoring 100 piety points.
  • When your Inventory is full, if you pick a new loot, it will no longer be destroyed but will stay on map.
  • Game engine upgraded to Unity 5.

UI Improvements:

  • Added the Achievement page in the Codex, to check your goals and follow your progression towards each achievement.
  • Added a Blur effect on the backgrounds when opening a menu in game.
  • Modified the Uncurse icon.

Fixed bug:

  • Fixed wrong death menu in Rogue mode.
  • Fixed choosing a new class not possible after a death in Rogue mode.
  • Fixed NPC not dropping the proper rewards in Puzzle lvl31.
  • Fixed Curse not showing on Character portrait when receiving a curse from an NPC.
  • Fixed NPC Type 1, that didn’t work properly in certain cases.
  • Fixed NPC Type 3, whose second choice’s reward was broken.
  • Fixed default zoom level.
  • Fixed wrong UI ratio in certain cases.
  • Fixed Editor active zone not large enough.
  • Fixed Items on the move in Inventory, that stayed highlighted green after being moved to another slot.
  • Fixed clicking 2 times to open the Inventory.
  • Fixed the Inventory keyboard shortcut “I”, not working.

We are planning to exit Early Access on April 20th. If some new bugs arise, we will release a hotfix.
We’ll be waiting for your feedbacks! Thanks for your support and stay tuned!