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Paper Dungeons [1.24] Bug hunting.

Version 1.24 Release Notes Saturday, July 23th, 2016

Hi everyone!

First, we just finished our last game Miaou Moon! You can vote for GREENLIGHT here (there's a demo available!)

Time to get back on Paper Dungeons to solve all last bugs known and get a stable game. The main hindering bugs concerned the game saves. We also added the improvements to the UI that you asked for.

UI improvements:

  • The character panel now stays visible when you open your Inventory or enter a Shop.
  • Added an [Abandon] button to the Rogue mode.
  • Added a confirmation menu when you try to [Restart] a map or [Abandon] Rogue mode.
  • Added the name of the map to the [Continue] button in all game modes.

Fixed bugs:

  • Fixed Rogue saves that wouldn't load properly sometimes (player on flame bug).
  • Fixed online campaign maps not loading. You can now download, create or upload your own campaigns online.
  • Fixed active power state that didn't save with the checkpoints (Active spells, Class powers, Dice powers).
  • Fixed conflicts between Offline modes saves and Online modes saves.
  • Fixed item inventory swap that was possible on the wrong slot.
  • Fixed Detecting Eye item that broke current effects or player statistics.
  • Fixed Online maps textures that didn't load properly.
  • Fixed various minor fixes.

Thanks all for your continued interest, happy gaming and thanks for your support!