Version 1.24 Release Notes Saturday, July 23th, 2016
Hi everyone!
First, we just finished our last game Miaou Moon! You can vote for GREENLIGHT here (there's a demo available!)
Time to get back on Paper Dungeons to solve all last bugs known and get a stable game. The main hindering bugs concerned the game saves. We also added the improvements to the UI that you asked for.
UI improvements:
- The character panel now stays visible when you open your Inventory or enter a Shop.
- Added an [Abandon] button to the Rogue mode.
- Added a confirmation menu when you try to [Restart] a map or [Abandon] Rogue mode.
- Added the name of the map to the [Continue] button in all game modes.
Fixed bugs:
- Fixed Rogue saves that wouldn't load properly sometimes (player on flame bug).
- Fixed online campaign maps not loading. You can now download, create or upload your own campaigns online.
- Fixed active power state that didn't save with the checkpoints (Active spells, Class powers, Dice powers).
- Fixed conflicts between Offline modes saves and Online modes saves.
- Fixed item inventory swap that was possible on the wrong slot.
- Fixed Detecting Eye item that broke current effects or player statistics.
- Fixed Online maps textures that didn't load properly.
- Fixed various minor fixes.
Thanks all for your continued interest, happy gaming and thanks for your support!