Hey there folks!
I trust that everone is having a restful festive season :)
I wanted to give you a quick development update and an idea of some of the improvements coming in the 0.1.6 update next month.
UI Improvements
The biggest change thats coming in 0.1.6 is related to the User Interface.
As proud as I was of my Drag-Drop inventory system, there were many flaws in the implementation. At larger scales it'd become more complicated to manage and iterate upon and each change or addition may have brought more bugs.
The drag-drop interface has been reworked and now makes full use of UMG (Unreal Motion Graphics, Epic's custom UI solution). Its now far more flexible and complexity has been reduced by 3/4. The new system allows for multiple windows that can be re-arranged in the game viewport.
Action Menus
Action menus are a new addition to the UI, when hovering over an inventory item you can right click. This will bring up a menu with a list of common actions for that particular item.
Wildlife
0.1.6 will see the introduction of wild life to the game. Gazelle,Goats and Crabs inhabit the world and can be hunted down providing the player with more food options and crafting elements.
Resource Gathering & Looting improvements
Thanks to the UI improvements the player will be able to gather resources such as animal skin,meat or loots items from the corpses of animals or Ghuls. The player will also be able to loot their own corpses so that they can get back some of their lost inventory items.
Other changes include crafting & salvage improvements,improved ballistics,new animations, new world items,new crafting recipes and more.
Full details will be listed in the release notes and will of course be accompanied by a state of development video.
In the mean time, myself and the other team member's would like to extend our warmest season's greetings to you all and wish you a very happy and prosperous new year.
Best Regards and Much Love
MrNexy and the Atajrubah Team.
