+Updated/Balanced harvest drones pulling way too many resources at once which caused performance hits and potential crashes. Now harvests 1 resource at a time. Should help with better balance and performance.
+Fixed all audio/sounds/music to respect the volume controls. Some sounds were not respecting volume controls before.
+Fixed a broken discord invite link in main escape menu.
+Updated tech research window to stay focused while having a text box search term each update or purchase on the same page. (prevents the page from resetting)
+Weather balanced a bit. Getting bad weather will decrease the length it will last with the new max being about 4 minutes instead of 10 minutes. Passive weather can still last a max of 10 minutes. All weather cycles will last at least 3 minutes either way though.
+Fixed harvest drone bug where it wasn't harvesting the correct amount if the health of the harvest node dropped below 0. Now accurate.
+Adjusted Z hotkey that swaps modes to auto remove tech window upon pressing for convenience.
+Trying a different ui method to fix the loading of the game after a victory screen. This is a work in progress but may be fixed in this patch. Requires further testing.
+Added new hotkey "V" which will go to a factory if you have one similar to how the commander button works with auto moving the camera in design mode.
- News and updates
- Stars And Empires: Colony Defense
- Update: Version 1.8
Source: Steam Community (opens in a new tab)
Build and release context
Recorded Steam release date:
Within one calendar day of this post (UTC). The listed date does not establish an exact launch time.
