Few tweaks to the gameplay loop that should help the run feel more complete. "Final Blitz" is meant as a last chance to score big points, a victory lap after the boss. These changes help to heighten the excitement and ramp up the difficulty
Changes
- - Updates to Final Blitz
- - - - Enemy speed up (scales with level)
- - - - Meter speed up (enemies will start infinitely spawning sooner)
- - - - Final text updates to "Table Complete" after final hit
- - "Apple a Day" now correctly updates the healthbar during Final Blitz and has an item popup when it activates
- - "Cold Feet" changed from 2 seconds per level to 1 second
- - Enemies "to spawn" text changed to "!!!" when the meter breaks and adds infinitely
The Discord is always open for questions and concerns - Thanks!
- Dev
