The launch
The launch was explosive! You guys rallied up faster than I could have ever imagined! THANK YOU! We managed to BLAST through the initial 10 reviews that Steam wants to see before recommending the game to more people, and that helped tremendously towards getting more than 900 players to date! That is incredible!
The Discord has grown by 60+ members as well, and what I'm hearing from you is loud and clear: IT'S FUN!
Well, tell you what: it's about to get EVEN MORE FUN!
The priorities
Bug Gods have favored us and there's no critical / game breaking bugs discovered so far! I have however just shipped a fresh batch of roasted tinier bugs for your enjoyment! It kind of sounds like I introduced new bugs, but I promise, I fixed them!
Some quality of life features that didn't make the initial release also got bundled in. Automated convoys will now be able to repair themselves... automatically! Keymapping's a little bit better! Some campaigns detect your advancements more easily. Overall, there's a bit less 'Oh come oooon!' happening.
The upcoming
Your support has been incredible, and I want to reward that! There were a bunch of features I was thinking I could one day implement. Many of those WILL COME TO LIFE! Custom maps (and some historically accurate ones), more granular control over everything in free play mode, extended interactions with mayors (supporting elections, auctions and bidding for new types of buildings [hush, don't tell anyone, this is still very much confidential]) and who knows... possibly even... creating new cities!
You guys are the best! I feel like I say that a lot in the Discord but maybe some of you aren't there yet (you should be though! https://discord.gg/7sKhteQv4w ) BUT you really are the best!
Thanks so much for everything!
Happy trading!
Lexy.
