Here's some additional feature information I forgot to mention yesterday.
You can now turn fog on and off and change between four different tone mapping types during a match.
I was having trouble adjusting the post-effects while tweaking the lighting...
"This brightness and blurriness are good..."
"Yeah, this one is good too..."
"Um, yeah, this one's good too..."
"Which one should I choose?!!"
After much deliberation, I decided, why not just let the player choose?!
So I implemented it temporarily.
This fog and tone mapping don't just change the brightness,
but they actually change the texture quite a bit.
You might like a crisp look,
or a slightly blurrier look.
I think it will change skin texture quite a bit.
Sweat texture in particular changes significantly.
You'll have fun changing it to suit your mood that day.
Video of switching between fog and tone mapping
