Hey people! There were a few confusing bugs I missed that confused people a lot. and I decided to add some quality of life features into the game too, to reduce friction.
Bug Fixes
- Doors correctly state if they are locked or unlocked now.
- The bulb collecting task now tracks fixed bulbs properly, (it missed half before)
- Low audio peaking has been fixed, it was caused by a 30hz frequency clip meant to induce anxiety :o
- Stamina bar doesn't disappear anymore
- Camera doesn't move when reading notes anymore
Updates/Improvements
- Flashlight flicker when out of battery made much less obnoxious
- moved tasks list to gameplay HUD
- made the task prompts more snappy
- added text dialogue back into the game
Thank you all for the feedback and support!
