Known Issues
- Multi monitor setups may show the window on the wrong monitor.
- Windowed mode allows setting a too large resolution, which does not fit on screen. Use alt-enter to fix it.
- Sometimes when switching display mode and resolution simultaneously, the resolution will not be applied.
Features
- Added LUT-based color correction, allowing custom color grading based on screenshots in the future. (PST-2131)
- Added a new API for logging and asserts which should improve detection of issues (PST-2006)
Fixes
Rendering Improvements
- Instancing & occlusion optimizations
- Optimized atmospheric scattering, reducing render time by up to 0.5ms (PST-1890)
Stability Improvements
- Fixed incorrect handling of resource counts in the rendering abstraction layer
- Early exit mechanism added to prevent crashes when the GPU device is unavailable
- Improved handling of minimum VRAM requirements to ensure compatibility with lower-end hardware.
Invisible Work
- More work has been done to reduce tech debt following the first release and help prepare for future work.
