Developer postOriginal post (opens in a new tab)

Devlog – Minor Update

We’ve adjusted the early game to ramp up the chaos much faster and make progression feel more dynamic from the start.

Progression

* Station 1 has been removed (too similar to Station 0)

* Station 0 now includes Llama and several light cargo right from the beginning

* Stasis Llama is now unlocked later

* RamLlama and SamuraiLlama are unlocked earlier

* RadioactiveLlama has been removed

* DracuLlama is now unlockable in the last station

* Fire cargo are available earlier in progression

* ClassicLlama rarity is now aligned with other llamas

Cargo Improvements

* Magnet now activates for a short duration before deactivating automatically

* Repulsor has been reworked to behave as the exact opposite of Magnet

Important

* Save reset required

This is a smaller update, but it should make the early stages more engaging and varied.

Julien & Clément