Source: Steam Community (opens in a new tab)
Fixes:
- Fixed an issue where talking to the Grounds Keeper while on the gathering ore quest before the quest is completed, you could no longer finish the quest.
- Fixed an issue where talking to the Potions Master after completing her quest, you could not leave her dialogue.
- Fixed an issue where mages were getting stuck not casting.
New:
- Added cloth simulation to the capes from the Butcher
- Adjusted how the save process works to be spread out more evenly between frames. Instead of one hard save, on an individual frame.
- Adjusted color palette of most objects throughout the world. This should make the world feel much more vivid and colorful.
- Changed Exiled Castle to new layout
- Added a few sets of ruins outside Exiled Castle
- Added portals for entrance / exit to Bartrem arena
- Grouped up the Exiled units that were previously spread around the outer parts of the exiled castle - now located within the ruins outside the castle
- Added cathedral around respawn point outside faceless dungeon
- Added beginning of new quest line from Old Mysterious Man(leads players into Gravewardens).
- Updated the overall light coloring in the world. This includes the brightness in shadows/nighttime/dusk. Overall it should be able to see a bit better in the world at nighttime, as well as in the shadows.
- Moved the upgrade station to Brightwood, as level 10 is required to upgrade rank 1 gear.
- Updated Rock blast's animation.
- Added Map marker for thorne's camp to discover.
- Added Map marker for Dungeon Dread (cultist dread hosts).
- Fixed an issue with 2H weapons getting stuck in break animation.
- Added new grass to air altar islands.
- Removed half of the giant lake in starting area.
- Added path to new location for Eryndor castle (not finished)
- Added abilities to the Village Quest Board quest line.