The 0.10 Update: Gameplay Revamp
Officially going from 0.9 to 0.10 and moving out of the 0.10 beta, there have been many changes.
Here is the changelog:
Changes:
- Achievements
- Interactable pylons
- Online leaderboards
- Added damage indicator
- Added customizable crosshairs
- Leaderboard display on main menu
- Cases display odds, returns and contents
- Inventory Items now display collection icon
- Slightly adjusted player movement parameters
- Accessibility options to change multiple in-game colors
- Console displays messages in varying colors for clearity
- Doors check if anybody is inside to prevent being pushed out of bounds
Weapons
- Pistol has bouncing bullets
- Pistol Grappling hook works correctly
- Pistol Grappling hook has visual range indicator
General
Bug fixes:
- Fixed keybinds actually being changeable
- Fixed interact menu still showing up sometimes when reading lore
- Fixed bug that if pausing and dying at the same time would softlock the player
- Fixed bug where the game thought you were permanently doing a parkour course
- Fixed game not remembering correct weapon that was last used when switching levels
- Fixed parkour trails being permanently stuck in the world when turning the setting off mid-course
- Minor other bugs.
Level changes preview:
Level1
Old

New

Level2
Old

New

Level3
Old

New

