- addressed an enemy nav tracking issue whereby if players were underneath a walkable area in a tight spot, enemies wouldn't always navigate to them properly
- fixed some safe spots on Industrial Center
- added an extra zone to forest campground, so that there are enough to have a unique one each wave for all possible map generations
- moved a zone location icon on Industrial Center to the correct location
1.1.1.2
Build and release context
Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.
Build 25284079 · bravo branch
Steam updated · First observed
Build 25284079 · public branch
Steam updated · First observed