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Rogue Night Update 0.7.0a

New Features:

  • The demo now allows for the saving of games, but keeps the one hour time limit. Starting a new game now restarts the demo timer (for real this time)

  • Added a new dungeon: Font of Memory

  • Added a new dungeon: Hall of Heroes

  • Added a new dungeon: The Ossuary

  • Added a new dungeon: The Sunken Sanctum

  • Added a new dungeon: Tower of Iskalia

  • Added a new dungeon: Frozen Archives

  • Added a new dungeon: Frigid Cavern

  • Added a new zone: Lake Everrun

  • Added a new zone: Ruins of Selace

  • Added a new zone: Ruins of Iskalia

  • Added a new zone: Dagger Pass

  • Added a new zone: Western Greatwood

  • Added a new boss enemy: Najen

  • Added a new boss enemy: Rhys

  • Added a new boss enemy: Oden

  • Added a new enemy: Orcs

  • Added a new NPC survivor: Druid

  • Added a new NPC survivor: Wizard

  • Added a small 'E' at the bottom right corner of the text box to prompt players to continue speaking with NPCs/signs

  • Added a slight vignette to the game

Bug Fixes:

  • Fixed a terrible bug that resulted major FPS loss quickly

  • Boss music should now scale with music settings in option menu

  • Fixed an issue where cuttable grass was destroyed on game start

  • Chests and bookshelves should no longer trigger at the same time while attempting to interact with them

  • Key items reset on starting a new game

  • Boars should now pause when the game is paused

  • Hammer blocks now appear over top of objects below them

  • Made lanterns less dim