New Features:
- Added the town of Xerithil, which lies to the east of Elandris.
- Added the Xerithil Crypt, a new dungeon.
- Added jars that are quite satisfying to break.
- Grass growth has returned! Cut it all!
- Added indestructible buildings, such as sheds, a crypt, and windmills.
- Pick up items should no longer pop through walls, but should now go immediately to the player if they get stuck.
- Added road signs.
- Relocated the priest survivor.
- Added the engineer as a survivor NPC.
- The Underhall now may only be accessed from the south entrance.
- The build menu can now be opened to a specific page by pressing 1,2,3 or 4.
- Only 9 keys may be held at any given time.
- Default music volume has been raised slightly.
Bug Fixes:
- Stepping stones now cost 2 stone to create, rather than 10 iron.
- Put a storage cap on crystals.
- Fixed a bug that caused regeneration particles to go haywire on loading a new game.
- Pick up items no longer teleport to the player if the player is not near the item.
