This small hotfix for Starground introduces a new multiplayer feature which will help with issues connecting to friends. Entity and building loading is now deferred. Buildings will slowly start to spawn in, which will fix issues that were related to network overloading when too many things loaded all at once.
Changes
Made it so that fish and buildings are now loaded in over time, instead of all instantly on multiplayer
Fixes
Fixed an issue where the UI for signs was broken on multiplayer