Source: Steam Community (opens in a new tab)
Bug Fixes
- Fixed an issue where a removed item was causing problems if previously selected from an older save.
- Fixed an issue where the “Mark all read” button in the Codex was marking all future unlocks read pre-emptively.
- Fixed an issue where all enemies were unlocked on planet spawn. Entries are now unlocked when you first deal damage to, or take damage from, a new creature type.
- Fixed an issue where the health insurance event was granting hunter timer relief.
- Fixed a bug that could cause exceptions during teardown for hosts.
Audio
- Fixed some mixing issues with hunter-related voices and SFX
UX/UI
- Changed the “Codex entries unlocked” toast in the Ship Lobby to a singular, smaller toast notification.
- Meat Part entries in the Codex now unlock based on pickup instead of proximity
Known Issues
- Having issues? Discord is the official bug report depot, ensuring developers see what’s going on and be able to work on a fix.