Hey everyone,
As 2025 wraps up, here's a recap of the development cycle for my ARPG Rekesh Gaal. This video covers the major progress from the last 12 months:
1. New Enemies & Bosses.
2. A Massive New Dungeon.
Right now, I'm deep into creating more bosses, moving forward according to the plan.
If you like what you see, wishlisting the game on Steam helps a ton!
Hope you enjoy the glimpse into the development!
