Thank you to everyone who has been playing the game and providing feedback!
Based on this I've made the following changes:
- You can now sell items in the Forge instead of buying them.
- Fixed a rare issue where enemies could spawn in lava.
- Added tooltips to the power up cards.
- You now automatically hoover up everything on round end, apart from Health which you may want to save for later use.
- The gold farm Indicates how much gold it will make (currently 30 per round).
- You now insta-build between rounds.
- Big enemies drop bigger gold rewards by default.
- Made the hotspots at basecamp slightly more obvious.