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Feedback update

Thank you to everyone who has been playing the game and providing feedback!

Based on this I've made the following changes:

  • You can now sell items in the Forge instead of buying them.
  • Fixed a rare issue where enemies could spawn in lava.
  • Added tooltips to the power up cards.
  • You now automatically hoover up everything on round end, apart from Health which you may want to save for later use.
  • The gold farm Indicates how much gold it will make (currently 30 per round).
  • You now insta-build between rounds.
  • Big enemies drop bigger gold rewards by default.
  • Made the hotspots at basecamp slightly more obvious.