Its been quite a bit since the last update! Truth be told, I needed a bit of time to rest after releasing the game, and life just kept getting in the way of returning. I am happy to announce that the final feature in Toastercide is coming soon: an Infinite Play mode.
The infinite play mode has been something I've wanted to include at launch, but never prioritized. I wanted a "Subway Surfers" style infinte gameplay mode. The gist is that you are chased through the city while a tsunami pursues you. If you are too slow, you die to the Tsunami.
The problem I keep grappling with, is how to make this fun. Given the large length of the city, it was a reasonable strategy to just keep grappling forwards, with no swinging at all. I'm currently experimenting with adding rewards and toasts to prevent this behavior.
In any case, I'm excited to see where this game mode goes. I'm planning on releasing it around May 12th, where the game will also go on sale!