The game "SHILING" is released on Steam today.
Thank you all for your attention to us, and to everyone who can see this game, we want to say thank you.
We are a small team of only six people (some of whom are part-time), and we have completed this game in just 8 months with low costs.
Several of us had almost zero experience with Unreal Engine and learned as we went along. It was tough, but at the same time, it was filled with a sense of accomplishment and joy.
We also researched various materials about Tao Yuanming and his poem "Returning Birds". We even personally visited areas like Jiujiang and Pengze to experience the local environment.
Finally, we pieced together what we could do and created this game.
Perhaps there are games out there on Bilibili or in Steam's recommended lists that are faster and better than ours.
We also have to admit that our technology is still immature, and the game is still filled with bugs and unsatisfactory experiences.
But if you are still willing to support us, please feel free to provide your suggestions and feedback through comments or email.
We will continue to improve this work until everyone is satisfied.
Finally, due to capital issues, our team will have to prioritize returning to our respective lives in the future. Although progress may be slow in the future, we can guarantee that we will continue, and we will continue to release games under the name of our studio.
This crooked first step, we finally took it. It may not be excellent, but we still hope to bring you a story that might be worth experiencing.
Thank you very much.
From the development team, with regards.
