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Version 18: Christmas

Additions

Added Stealing mechanic (yes it also works on rations, and yes you can kill thieves without penalty)

Added RP animations (Bound to F1)

Added Christmas joy

Added voice chat volume slider to settings

Added FOV slider to settings (EXPERIMENTAL)

Added "Lost" disable config for community servers (allows the ability to plan wipetimes, documentation will be added to wiki shortly)

Added language dropdown to settings

Added various things to Nightmare from Misery

Improvements

Surma

  • Increased accuracy

  • Lowered damage

  • Lowered fire rate

Limitator

  • Increased HP

  • Lowered walk/sprint speed

  • Increased max air (stamina)

Liver Fief

  • Slight increase to accuracy

  • Recipe reworked

Lung Puncher

  • Lowered damage

  • Increased accuracy

Director's Death

  • Lowered damage

Pickaxe

  • No longer causes bleed

  • No longer can skin bodies

Capitrons

  • Balanced hunger intervals

  • Balanced credit gain

Anamnecyte gain has been adjusted for the following:

  • Wartime

  • Metalworks

  • Machine Shop

Fixes

Nightmare foodstand management

Hitboxes (crouching is real)

Can now interact with items and vents while crouching

Fixed item collision issues

Misery optimizations (Should work fine on all graphic settings now)

Fixed cyte baiting - Suicidal means of death no longer will cause a previous attacker to lose anamnecytes

Temporary Changes

Removed combat juice from Cortex locker (Combat juice effects require a rework due to a bug encountered where effects would disappear before expiration time) HOWEVER jenkem can be used by Cortex fates for this limited time.

Added Christmas spirit

Added "Jolly" status effect

We'll save the sappy "Happy Holidays" monologue for the next huge steam announcement coming before the end of the year. Have fun playing! Additionally, Aneurism IV is now on sale as part of the Steam holiday sale.