New Features
NPC
Expansion of monster types, adding monsters that can attack from a distance.
New NPC behaviors include turning their heads and opening doors.
Vehicles
Optimized vehicle modification experience, improved functionality UI.
Scenes
Optimized city night lighting effects.
New functional buildings added: nightclub, convenience store, and coffee shop.
Weapons
Adjusted weapon modification parameters.
Not only will these changes make the weapons look snazzier, they effectively change the damage types the weapons can deal with.
Others
Optimized display of player health bars.
New player voice display; now you can converse with nearby players.
New player's name display.
New consumable item - Blueprints, which allow unlocking weapon modifications or vehicle modifications through study.
Bug Fixes
Fixed the issue where houses constructed by players were not visible to others.
Fixed the issue where players could not see each other.
Fixed the issue where cars do not appear when driving from a distance.
Fixed the issue where monster NPCs do not appear.
Fixed misalignment of build wheel text.
Fixed the issue where parcel markers occupied by players do not display.
Fixed the issue where scrolling through items in the backpack using up and down arrows during looting did not work.
Fixed the issue where pressing jump occasionally displayed a "backpack too heavy" message.
Fixed the issue where exposure to fire-type attacks does not change temperature in cold conditions (same when attacked by cold while on fire).
