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Version Update V0.1.2

Hello to all fellow travelers of the Hunyuan world! Today we're bringing you a game update.

Bug Fixes:

1. Fixed an issue where no notification text was shown when Shuangling's talent regenerated her Guardian Shield.

2. Fixed an issue where the owned quantity of Runes was displayed incorrectly in the bag and the shop.

3. Fixed an issue where Madame Wu's quest would be interrupted if the player left the map early.

Experience Improvements:

1. After a World Boss is defeated, the world map now displays the World Boss's portrait and level.

2. Adjusted the cast height and effect height of Yihuan's skill Charming Heal.

3. Improved the battle pacing of the Hanging Cauldron Arch stage by removing one wave of monster spawns.

4. Improved the fast movement controls: instead of holding, you now tap to toggle fast movement on or off.

5. Improved the action rules for Boss summons: monsters summoned this turn will not act until the next turn.

6. Increased the damage dealt by Lai Gebao's Life Drain.

7. Tengshe's skill Cripple Poison now has a 100% chance to poison enemies.

8. Adjusted the base effect of Yesun's skill Piercing Arrow: the maximum number of enemies pierced is changed from 5 to 4, the pierce chance is increased to 100%, and the first talent now increases the pierce count from 4 to 5. (Compared to before, the change simply makes the 100% pierce part of the skill's base effect.)

9. Canjin's talent for Blast Slash: "+25% Crit Rate vs enemies with Ignite" is changed to "guaranteed Crit vs enemies with Ignite."

10. Canjin's talent for Blast Slash: "+25% Crit Rate vs enemies with debuffs" is changed to "DMG +35% vs enemies with debuffs."

11. Shuangling's talent for Spirit Shatter Blade: "35% chance to shatter 1 extra SP of enemies with Ignite" is changed to "100% chance to shatter 1 extra SP."

12. Shuangling's talent for Spirit Shatter Blade: "20% chance to restore 1 SP for each enemy hit" is changed to "applies 2-turn Fragile to enemies with Bleed."

13. Shuangling's talent for Spirit Shatter Blade: "25% chance to inflict Vulnerable on enemies" is changed to "Spirit Shatter Blade DMG +10%."

14. Lai Gebao's talent for Heal: "total HP restored +15%" is changed to "+40%."

15. Lai Gebao's talent for Heal: "50% chance to remove 2 stacks of debuffs" is changed to "100% chance to remove."

16. Lai Gebao's talent for Heal: "50% chance to transfer the healing effect to the lowest-HP ally within 1 tile" is changed to "always transfers 40% of the amount healed to the lowest-HP ally within 1 tile."

17. YunQingmu's talent for Over Shoulder Throw: "thrown enemies have a 50% chance to be stunned for 2 turns on landing" is changed to "100% chance to stun."

18. Qiuye Zhenren's talent for Sky Shatter Sword: "25% chance to summon another flying sword to strike the same enemy" is changed to "Sky Shatter Sword DMG +10%."

19. Qiuye Zhenren's talent for Sky Shatter Sword: "re-summon chance +25%" is changed to "each enemy Sky Shatter Sword defeats increases its next damage by 15%, stacking up to 5 times."

20. Qiuye Zhenren's talent for Sky Shatter Sword: "after defeating an enemy, always targets the lowest-HP enemy within range" is changed to "the first sword always drops two swords in a row, and the second sword deals damage that ignores the target's defense; however, no further sword will drop after scoring a kill."

21. Adjusted the initial faction of the arrow towers in the Cangwu Peak battle and removed the tower-guarding monsters.

22. Increased Yun Qingmu's HP and Defense growth rates.

Thank you to all the players and community friends who have shared feedback and pointed out issues — your support helps us do better.

If anything in the game has given you a less-than-ideal experience, we ask for your understanding. If you run into any issues, feel free to reach out to us directly — thank you for your support.

Thanks again to all our fellow travelers for your companionship and support!

— Celestial Descends Dev Team

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