Bugfixes:
- The audio in Drama Llama as of phase 2 stopped working - no more!
- The enemy AI in Robot Time was glitching out - no more!
- The game crashes for some of you. It does not crash on any of our PCs, but I think I have narrowed down the issue to two possible problems - it is either the 32-bit build, or our audio implementation. Since I can hardly do anything about the audio issue aside from a week long project of replacing it with the setup, I have set the build to 64 bit for now. I am reliant on you guys to tell me whether it is still funky or not!
- Several other issues!
This one' a bit between a regular update and a patch, so here are some content updates:
- We have heard you, and the Gamepad Controls have finally been remapped to XBox/Playstation standards instead of the Nintendo configuration! Alongside, other mappings changed, and all of them are reflected in the button prompts.
- Depending on whether the Ghost liked or disliked your response in conversation, he will now react with heart or storm particles!
- Drama Llama now introduces the dash functionality earlier by prompting it at the start of phase 2!
- And more!
