work on new intro cinematic (has yet to be implemented), work on new ui textures/materials to look pixelated (part of actual helmet screen [ check 1st person ui for reference]), new ambiance for the main menu, New ambiance for the bridge/wasteland/city, new modulo for weather to make purple fog every four nights instead of every night, New ambiance scares/more to come, content and photo sensitivity warnings, new death screens for juggernaught, smeller, alpha, and mini boss.
- News and updates
- Redacted:Genome
- Patches/update notes