Added
- All horses now have race fitness, a good race fitness will increase their stats over their natural maximum slightly
- In training you now have graphs for projections on fitness, health risk and condition
- In horse detail -> training page there is now a matrix table on what all effects training
- Some people reported that graded races stopped generating, the reason for this is that the races in real world schedules have breed restrictions. We have now added a toggle for older saves to recover in game rules "Ignore race breed restrictions", also run an automatic migration when you load the game for this
Improved
- You can now change the row highlight color in tables under TableRowSelected in the theme customizer
- In popup and some decision screens, now use the CTA color for buttons so it's easier to see positive options
- Horse breed selector is now in the world picker, it's better suited here since it effects races generated
- Breed restrictions also effect the imported schedules (forgot to mention last patch)
- Hard training now costs condition a bit more
- Manual training horses also recover daily some condition
- Automatic training vs manual training balanced a bit
- Saner data truncation for race results as defaults
Fixed
- When toggling custom race data, don't reset the picks in world creator
- Training types cost money now as displayed
- Was a bug how care and feed etc. was charged, that missed charges sometimes
- Year two harness/flat worlds would start generating without restrcition races
- In take reins, now disable the button if you can't take the reins because of say injury
