It's been a week since the premiere of "Oneiric." Thank you all for playing and sharing feedback. I'm delighted to hear your positive responses and glad you enjoy my game.
During my free time, I created an update for all of you, taking into account your feedback and suggestions.
- Introducing a new character model.
- Improved door-closing mechanics.
- Inclusion of 2 Easter eggs, along with a connected collectible system.
- Addition of subtle footstep sounds for enhanced immersion.
- Implementation of looping music for a more engaging experience.
- Enhanced clarity of the maze puzzle at the conclusion of the game.
- Addressed minor issues related to holes in the levels.
- Introduced 2 small interactions in the toilet area.
- Optimized performance for smoother gameplay.
- Reduced game memory usage for improved efficiency.
